Coaching

coaching

Get feedback on your project or company

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Talking

talking

Learn the business of game making through talks by international guests and partners

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Pitching

pitching

Pitch to international publishers

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Awards

awards

Celebrate the best Italian games published last year

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highlights
2024

50 international publishers, investors and agencies
180+ Italian game development studios
1000+ business meetings
500+ attendees

Coaching

From 22nd April to 7th June, up-and-coming development studios attending the sixth edition of the event, with the aim of presenting their projects to international publishers and investors, had the opportunity to take part in 1:1 coaching sessions, completely free of charge, with 15 Italian mentors with years of experience in the industry.

Valerio Di Donato

Valerio
Di Donato

CEO & Strategist at 34BigThings

bio
FP_coach__0006_Elisa Fari

Elisa
Farinetti

Business Developer & Co-Founder at Broken Arms

bio
Andrea Simone Basilio

Andrea
Simone Basilio

Head of Game Design & Associate Creative Director at Milestone

bio
Claudio Giacopazzi

Claudio
Giacopazzi

Advisor & BizDev Director at NACON Studio Milan

bio
FP_coach__0000_Yves Hohl

Yves
Hohler

CEO & Co-Founder at Broken Arms

bio
Samuele Perseo

Samuele
Perseo

Product Manager & Game Writer Reply Game Studios

bio
FP_coach__0003_MarcoAlessandroMinoli

Marco
Minoli

Chief Marketing Officer at Slitherine Group

bio
Daniele Azara

Daniele Azara

Chief Creative Officer at Stormind Games

bio
Domiziana Suprani

Domiziana
Suprani

Producer at Studio Evil

bio
Alessandro Mazzega

Alessandro
Mazzega

Communication Manager at Ubisoft Milan

bio
Icilio Bellanima

Icilio
Bellanima

Communication Specialist at Ubisoft Milan

bio
Eleonora Lucheroni

Eleonora
Lucheroni

Associate Producer at Ubisoft Milan

bio
Fabrizio Marocchino

Fabrizio
Marocchino

Senior Game Designer at Ubisoft Milan

bio
Michele D'Antimi

Michele
D'Antimi

Game Designer at Ubisoft Milan

bio
Elisa Di Lorenzo

Elisa
Di Lorenzo

Co-Founder at Untold Games

bio

Talking

July 3
July 4
July 5
02:00 PM
Opening Session
Opening speech and institutional remarks. ...
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02:15 PM
Building Enduring Gamer Centric Franchises at CDPR
How we develop Franchise Flywheels for The Witcher and Cyberpunk 2077 to expand our business and brand awareness to gamers through Film and Television, Franchise Merchandising and other methods as we ...
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03:00 PM
Amplitude Studios: a journey into co-creation
At Amplitude, we’ve built a vibrant, positive community of 2 million players. Their feedback helps us deliver better games and reduce development risks. The Endless games, like “Endless Space, ...
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03:45 PM
The French Model: nurturing growth in the video games industry
This panel will welcome representatives from the industry’s trade association and public institutions, aiming to share insights into the evolution of the French video games industry and the supp ...
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04:15 PM
Jeux Vidéo Made in France
This panel, born from a collaborative partnership between Italy and France, will delve into the vibrant landscape of the French video game industry through the voices and experiences of developers. Th ...
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05:00 PM
Meet the Indies: a chat with Visai Games and Nerial
A cozy chat about the making of and insights into some of the most interesting indie games of recent years, with Abhi Swami, game designer of BAFTA 2023 Best Debut Game, Venba (Visai Games) and Daisy ...
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05:45 PM
Fireside chat with Raphael Colantonio
Join us for an intimate and insightful fireside chat with Raphael Colantonio, the renowned creative director of WolfEye Studios and founder of Arkane Studios. In this engaging session, Raphael will sh ...
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Audio Network
09:30 AM
Music that brings your worlds to life
A journey into the lesser-known side of the music industry, a world of licenses and copyright that often clashes with creativity. This journey leads us to discover Audio Network, a platform where worl ...
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Unreal Engine
11:00 AM
Lesson Learnt: Unreal from schools to studios
Discover how Unreal Engine Ecosystem is unlocking creativity and opportunities in schools and studios. Based on example we will follow the path of a selection of projects using Unreal in uncharted ter ...
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GPEM
12:00 PM
Motion capture: only for big productions? GPEM as a benchmark in Italy
The workshop explores the global evolution of Motion Capture, and GPEM’s reference role for those aiming at integrating such technologies within their production flows. An overview of the best techn ...
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Xsolla
02:30 PM
Maximize revenue potential: D2C practices in game monetization
In recent years, we have noticed a change in the effectiveness of traditional methods for monetizing games. This shift has led to the rise of new, hybrid models. At this session we offer you valuable ...
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Bologna Game Farm
04:00 PM
Bologna Game Farm: the results of the first three years and future prospects
Bologna Game Farm is a public accelerator focused on videogames development promoted by the Emilia-Romagna Region and the Municipality of Bologna.The project is coordinated by the Municipality of ...
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LCA Studio Legale
09:30 AM
The publishing contract: structure, main clauses and red flags
In this workshop we will examine the structure and main terms of publishing contracts between developer and publisher relating to the development and marketing of video games and interactive software. ...
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Ministry of Culture
11:00 AM
Video Game Tax Credit: Insights from the Ministry of Culture
The video games tax credit is the support measure that grants Italian companies a tax credit to the extent of 25% of eligible production costs. The meeting will provide an in-depth look at the issues ...
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Milestone
12:00 PM
Creative workflow: how to work together maintaining a strong vision.
We discuss how to manage the creative process in medium and large teams with complex structures, how to achieve a strong and consistent vision and how to avoid common pitfalls. ...
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Vigamus Group
03:30 PM
Vigamus Academy: a tailor-made education for the Games Industry
Vigamus Academy, Education & Learning Division of Vigamus Group awaits you for a workshop focused on specialized training for the Games Industry. The workshop will explore current needs and change ...
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Pitching

pitch to international publishers powered by meettomatch

what

MeetToMatch is the most effective way to do business during First Playable.

how

Use the online meeting manager to browse through the attendees, manage your schedule and plan 30-minute meetings

who

Between international publishers and investment funds, and Italian developers, start-ups and indie studios participating in First Playable.

Publishers & Investors

The Italian Video Game Awards reward the best video games published during the year and promote the cultural and artistic value of this medium.

This year’s is the twelfth edition of the awards, and it will be exclusively dedicated to Italian-made video games, a light on the best of the Italian development talent with the awards themselves decided by an international panel of respected luminaries from across the game industry. The award ceremony will be live streamed on 4th July 2024 at 19.00 BST/20.00 CEST. 

Best Italian Game

Best Italian Debut Game

Outstanding Art

Outstanding Experience

Outstanding Italian Company

Outstanding Individual Contribution

VENUES
NANA BIANCA

 

CINEMA LA COMPAGNIA

ADDRESSES

Lungarno Soderini 21
50124 – Firenze (Italy)

Via Camillo Cavour 50/R
50121 – Firenze (Italy)

How to reach the venues

Media

Press kit
First Playable

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PRESS KIT
IVGA

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Press
Releases

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